
Arabian Pool
Played on rated / protected tables
When you get to the 8 ball, your opponent will call the pocket that you have to make the 8 in
This remains the designated pocket for you for the remainder of the game
ALL OTHER LEAGUE RULES APPLY.

Banks and Combos
Every ball you make must be made by a bank shot or a combo shot
A bank shot is when you bank the ball off an opposite rail of the pocket it is going into or bank the cue ball off an opposite rail of the pocket you are making a ball
A combo is when you use another ball to make a ball
Example: You hit the cue ball into the orange ball and the orange ball hits the blue ball and sinks the blue
If a ball goes in without doing either of these, you must tap and give opponent BIH
The break does not count
ALL OTHER LEAGUE RULES APPLY

Bank a Specific Colored Ball
You must bank the color ball the TD specifies
If your opponent makes that ball for you then u do not have to bank
Otherwise, you must bank or you lose!
Cue banks are not allowed on the color ball you must bank
The break does not count
If the ball goes in on the break, then re-rack
ALL OTHER LEAGUE RULES APPLY

Bank One Ball and Call It
You get to choose which ball you want to bank in this tourney
You MUST CALL the ball and pocket before banking for it to count
Example: Red, top right
You can change the ball you want to bank if you miss as many times as you want
Cue banks do NOT count
The break does not count
ALL OTHER LEAGUE RULES APPLY

Bank Robbery
Play On Rated & Protected Tables
No bank shots are allowed at any time
This includes cue banks
If a bank occurs, tap the cue and give your opponent ball in hand
However, if you make a regular shot and an accidental bank occurs after this, play on
ALL OTHER LEAGUE RULES APPLY

Bank 8 Only
Bank the 8 ball into the pocket
Failure to do so is a loss
Short banks do not count (must bank off an opposite rail)
ALL OTHER LEAGUE RULES APPLY

Bank 8 or Q
Bank either the 8 ball into the pocket or the cue ball into the 8 (and into the pocket)
Failure to do so is a loss
Short banks do not count (must bank off an opposite rail)
ALL OTHER LEAGUE RULES APPLY

Bank the 8 and Last Pocket
Bank either the 8 ball or the cue ball into the 8 (and into the pocket) into the pocket your last ball went into
ALL OTHER LEAGUE RULES APPLY

Black and Blue
Played at rated, protected tables
Played as Reg 8, but the 8 ball must be pocketed into the same pocket as your blue ball
ALL OTHER LEAGUE RULES APPLY

Black Jack
Played at training tables, shoot and stand format
First player to pot balls to a score of 21 wins
One player breaks (balls potted on break do not count), then takes 1 shot and stands to allow their opponent a turn
Keep score at the table to avoid any confusion during your match
Yellow Solid = 1 point, Blue Solid = 2 points, Red Solid = 3 points, Pink Solid = 4 points, Orange Solid = 5 points, Green Solid = 6 points, Purple
Solid = 7 points, Black = 8 points
All stripes = 3 points
Bank any ball = 1 point
If you go over 21 you lose
ALL OTHER LEAGUE RULES APPLY

Bootem
This is played at a training table whereby the TD will invite all the playersto the table
The rotation goes in alphabetical order
The TD breaks and then its player 1's turn
They sit at table, click the cue, and shoot
Shoot once then stand, if you miss you are booted
Shoot out of turn, scratch, move the cue or reset the table and you will be booted
Do not move the cue
If someone scratches
the TD will place cue back on the table
After a scratch, the next players shot must have the cue ball go to to the right side of the line before sinking a ball
If the only ball(s) left were to the left of the line, you would have to bank off a rail first to get the cue to the right of the line before making a ball!
3 minutes timers for someone who was booted from the room or does not have a ping
1 minute timers for players who are not paying attention
ALL OTHER LEAGUE RULES APPLY

Bootem - Bankem
Played like Regular Bootem
You may nominate a ball and pocket to bank (not cue bank) a ball into
If you are successful, you choose a member to be booted
A time limit of 60 seconds applies to nominate the player to be booted, or the person who banked the ball will be booted
Reverts to Regular Bootem when only 4 players remain
All other regular bootem rules apply
ALL OTHER LEAGUE RULES APPLY

Bootem - Evil 8 Ball
Played like Regular Bootem, except if you hit the 8 in, you get booted
All other regular bootem rules apply
ALL OTHER LEAGUE RULES APPLY

Bootem - Magic 8
Same as a regular boot'em except if you pot the 8, you must nominate a player to be booted from the table
A time limit of 60 seconds applies to nominate the player or the person potting the 8 will be booted
3 minutes timers for someone who was booted from the room or does not have a ping
1 minute timers for players who are not paying attention
The game continues until only 4 players remain in the bootem, at which time it reverts to a normal bootem
ALL OTHER LEAGUE RULES APPLY

Bootem - Mole
Played as a regular boot'em, but if you miss, you are not immediately booted, but placed in the hot seat
Whilst in the hot seat, you do not participate in the game
Prior to the game commencing, the TD will select "the mole"
Only the TD and "the mole" know who "the mole" is
Once two players are in the hot seat, the TD will YIM the mole, and the mole must nominate one of the two players in the hot seat to be booted
That nominated player then has 30 seconds to guess who "the mole" is
Guess incorrectly, and they are booted
Guess correctly, and "the mole" is booted
The TD will from time to time, nominate a new mole
Once a player is booted, play continues and the second person in the hot seat resumes play as normal
3 minutes timers for someone who was booted from the room or does not have a ping
1 minute timers for players who are not paying attention
The game continues until only 4 players remain in the bootem, at which time it reverts to a normal bootem
ALL OTHER LEAGUE RULES APPLY

Bootem - Pass
Same as a regular boot'em except each player may "pass" their turn once during the game
ALL OTHER LEAGUE RULES APPLY

Bootem - Reverse
Same as a regular boot'em except the shooting order is backwards (last person alphabetically)
ALL OTHER LEAGUE RULES APPLY

Bootem - Weakest Link
Played as a regular boot'em, but if you miss, you are not immediately booted, but placed in the hot seat
Whilst in the hot seat, you do not participate in the game
Once two players are in the hot seat, all the players except those in the hot seat will YIM the td, and nominate one of the two players in the hot seat to be booted
The player with the most votes is "the weakest link" and will be booted from the game
3 minutes timers for someone who was booted from the room or does not have a ping
1 minute timers for players who are not paying attention
The game continues until only 4 players remain in the bootem, at which time it reverts to a normal bootem
ALL OTHER LEAGUE RULES APPLY

Bottomless
The break does not count
You may only shoot the balls in the top pockets
If you pot one in the bottom pockets, tap the cue and give BIH to your opponent
ALL OTHER LEAGUE RULES APPLY

Call a Friend
Played like a regular 8 tourney, until finals
The 2 players must choose anyone from the league to play for them (top bracket chooses first)
They must report it as a league game as soon as game is over
ALL OTHER LEAGUE RULES APPLY

Call All Shots
You must call all shots (red - bottom right) in order for them to count
If you do not call a shot or make it in wrong pocket, you must tap and give BIH to opponent
ALL OTHER LEAGUE RULES APPLY

Call Opponents 8 Before the Break
Before the break, each person will call what pocket the other has to make the 8 ball into
That is the pocket they must pot the 8 into
ALL OTHER LEAGUE RULES APPLY

Call Your 8 Before the Break
Before the break, each person will call the pocket they will pot the 8 into
That is the pocket they must pot the 8 in
ALL OTHER LEAGUE RULES APPLY

Colored Ball First
Played at rated protected tables
You must sink the ball chosen by the td first
Example, yellow ball first
If you do not sink the chosen ball first, on purpose or by accident, you lose
Breaks do not count
If, while shooting the chosen ball, another ball goes in, it is okay as long as you sink the chosen ball as well
If it doesnt go in, you lose
ALL OTHER LEAGUE RULES APPLY

Cue Control - 6 then 9
Use this to automatically set up your table
Played at protected training tables
The table is set up with 1 ball at each pocket and the remaining in diamond formation at usual site of the rack
(Ask the TD to the table if you need help
You must pot the 6 balls at each pocket first, 1 at a time, without touching another ball including the rack
If you miss, or touch another ball whilst clearing the 6, game is over, count up the balls potted
Once the 6 balls are potted, you then break the diamond formation (do not move the cue ball) rack and continue to pot balls until you miss
Continue shooting until you miss or scratch
Winner is the player with the most balls potted
ALL OTHER LEAGUE RULES APPLY

Default 8
Regular 8 except the 8 ball must be pocketed into the default Yahoo pocket
(Top middle where the arrow is by default)
ALL OTHER LEAGUE RULES APPLY

Dirty Pool - Shady Pockets
Played on rated tables
Played like regular 8 but with a twist
You must Bank 8/Q into top middle or bottom middle pockets only
You cannot attempt the same pocket twice
You must alternate between top and bottom pockets
ALL OTHER LEAGUE RULES APPLY

Dynamite
Played on rated tables
Game is played as regular 8
You must use full power and full english on every shot
Full english is english all the way to whatever side you are choosing
ALL OTHER LEAGUE RULES APPLY

Fewest Shots Possible
Games played on training tables
Cue ball must be moved on break
Make all balls in the fewest shots possible
Win by sinking the most balls in the fewest shots
Scratch counts as 2 shots
Ball in hand only after a scratch
Opponent should type the number of shots taken after each shot at table
ALL OTHER LEAGUE RULES APPLY

Fire and Smoke
Played on rated tables
Fire is red ball and Smoke is black ball
You have to sink the red ball first and the black 8 ball last
Break does not count, but if you sink any ball in before the red first or black last then you loose
No BIH is allowed unless opponent scratches
On a scratch, you may use BIH but ony left of the white line and you must shoot at balls that are on the right side of the line
If there are no balls to the right of the line, you must bank the cue ball before it can touch a ball
ALL OTHER LEAGUE RULES APPLY

First Pocket
Shoot the 8 ball into the pocket your first ball went into (whether you shot it or not)
Stripes/Solids do not need to be determined, so be sure u note the pocket the first ball drops into (including the break)
Make sure to call your pocket right after your first ball is sunk so there is clarity between you and your opponent
ALL OTHER LEAGUE RULES APPLY

Flawless
Played on a rated protected table, cancel the game if needed
First person to give BIH to opponet loses (by scratching or hitting their ball first)
The match is played like a regular 8 ball game if a flaw does not occur
Breaks do not count
Re-rack if you scratch on the break
ALL OTHER LEAGUE RULES APPLY

Forbidden Pocket
This game is played on rated protected Tables
The Object of this game is to clean the table along the Regular 8 rules
The difference is the TD will announce a pocket at the beginning of the tourney/round that you are not allowed to shoot at
If you do so - on accident or on purpose - You Lose!
The cue ball scratching in the forbidden pocket does not count as an auto-loss unless of course it's with the 8 ball
The break does not count
If a ball is pocketed in the forbidden pocket on the break, continue with game
ALL OTHER LEAGUE RULES APPLY

Frozen Stick
Played on rated tables
You cannot move the stick
Leave it where yahoo puts it after every shot
You can only use english and power
If you move the stick, you loose and must cancel the game
ALL OTHER LEAGUE RULES APPLY

Full English
You must use full English on all shots
English must be set at 12 o clock
At the very top
Then you may shoot
Failing to have correct English, will result in you giving BIH to your opponent by slightly tapping the cue
ALL OTHER LEAGUE RULES APPLY

Full Power
You must use full power on all shots
That is the power bar at maximum power allowed
Please make sure your opponent sees your power bar before shooting
If you forget, you must tap and give opponent BIH
Invite TD for problems
ALL OTHER LEAGUE RULES APPLY

Heaven and Hell
Played on rated tables
One player is God, one player is Satan
This is determined by the brackets (top bracket is God lower bracket is Satan)
The top 3 pockets, heaven, are designated for God, and the bottom 3, hell, are for Satan
If you happen to pocket any of your balls in your opponent's domain, you will need to cancel game and give your opponent the win
BUT, there are sacrifices in this game
For example, lets say you have a ball teetering over a pocket that would cause u to lose
You may then tap it in, but you must give your opponent ball in hand
ONLY if its teetering, otherwise you should try to get it out
But you must say at table whether you are going to sacrifice or try to get it out
That way if it goes in, it will either be a loss or a sacrifice and the player cannot lie about it
Breaks do not count
If you pocket one of your opponent's balls into your domain, tap to give them ball in hand
If you pocket one of your opponent's balls into their domain, you keep shooting
These are the rules for every round, EXCEPT in finals
In finals, if you are God, the 8 ball must go into hell's middle pocket
If you are Satan, 8 ball must go into heaven's middle pocket
ALL OTHER LEAGUE RULES APPLY

Inviters Choice
Player in the top bracket on tournament standings gets to choose the game format
TD must approve if it is not a common format
ALL OTHER LEAGUE RULES APPLY

Killer
Played on a protected training table
Each player starts with 3 lives
If there is nothing made on the break, you get one more shot
(re-rack if scratch on the break)
Take only one shot per turn
If you take more than 1 shot per turn, you loose 1 life
You may hit any ball or combination of balls or banks
If no ball is potted on your turn, then you lose 1 live
Then stand and allow your opponent to sit
Missing a shot is a loss of a life; a scratch is the loss of 2 lives
BIH only on scratches
Do not move the white any other time
The only player with 1 or more lives left wins and advances to next round
ALL OTHER LEAGUE RULES APPLY

Kill a Specific Colored Ball
Played on unrated protected tables
Sink opponents specified color by any means possible
You cannot pot any specified ball until ball type is associated, if so re-rack
Sinking the specified color ball in off break is a re-rack
Pot your own specified ball and its automatic loss
ALL OTHER LEAGUE RULES APPLY

Last Pocket
Shoot the 8 ball into the pocket your last ball went into (whether you shot it or not)
Make sure to call your pocket right after your last ball is sunk
so there is clarity between you and your opponent
If you cannot remember it or agree with your opponent on the correct pocket,
the td will give you a random pocket to shoot into
ALL OTHER LEAGUE RULES APPLY

Last Pocket - Reverse
Played at rated protected tables
You play as you would for a regular last pocket game
When it gets down to your last pocket, it is reversed
Bottom left = Top right, Top Left = Bottom Right, Top Middle = Bottom Middle and vice versa
ALL OTHER LEAGUE RULES APPLY

Low Power
You must use 4 bars or less (yellow or less) power on all shots
Please make sure your opponent sees your power bar before shooting
If you forget, you must tap and give opponent BIH
ALL OTHER LEAGUE RULES APPLY

Merry-Go-Round
Played at rated protected tables
Starting at the top left pocket and moving in a clockwise direction around the table, ball must be potted into the nominated pocket, so if you opponent pots their first ball into top left, and then attempts top middle but misses, you must attempt your ball into top middle
If you make a ball in top middle, you move onto the next pocket, top right, and so on around the table
If you pot into an different pocket, bih must be given to your opponent
ALL OTHER LEAGUE RULES APPLY

Musical Chairs
Played at unrated protected tables
Played like regular pool
At anytime the TD will come to your table and say 'Switch'
and you and your opponent switch seats and continue playing
The TD may show up more than once, or not at all, you never know
ALL OTHER LEAGUE RULES APPLY

Mystery Color
All games are to be played on Rated and Protected Tables
The TD will announce prior to the pairings which colored ball must be potted immediately before the 8 ball
If the colored ball (yours or your opponents) is potted early by either player, it is a loss
The game is cancelled
The color will change for each new game played
ALL OTHER LEAGUE RULES APPLY

Mystery Pocket
All games are to be played on Rated and Protected Tables
Matches are played as Regular 8 or otherwise noted by the td
When on the 8 ball, ask the td in the lobby for a pocket to sink the 8 ball into
This remains your pocket the remainder of the game
The pocket will change for each new game played
ALL OTHER LEAGUE RULES APPLY

Nerve Racker
Played at private training tables
TD will invite each opponent of a pairing to their own table
Both opponents must type ready in lobby once seated, and wait for the TD to say Start
Object is to clear the table as quickly as possible, and type DONE in the lobby
If you scratch, you may place the cue ball anywhere on the table
NO BIH AT ANY OTHER TIME
Reset the table at any time is an auto loss
Winner is person who clears table first and types DONE in the lobby
If a player gets booted during the match that is currently announced,
that player receives a timer (other player is told to stop shooting)
and the match will resume if/when player returns
ALL OTHER LEAGUE RULES APPLY

No English
Do not use any english for all shots including the break
If you use it by accident,
you must tap and give opponet BIH
If you use it on the 8 ball, you lose!
ALL OTHER LEAGUE RULES APPLY

No Corners
All balls must go into the Side (middle) pockets
No balls allowed in corner pockets (including on break)
A ball made in a corner pocket (including the break) is BIH to the other player
ALL OTHER LEAGUE RULES APPLY

Not that Pocket
Played as Regular 8 until you reach the 8 ball
Your opponent nominates 1 pocket that you cannot pot the 8 ball into on each attempt
Your opponent may not nominate the same pocket two turns in a row
If you pot your 8 ball into the pocket they nominate it is a loss
ALL OTHER LEAGUE RULES APPLY

One Shot
Play On Protected Training Table
Pocket all your group (solid or stripe) before pocketing the 8 ball
Top bracket person on pairing is stripes
Bottom bracket person on pairing is solids
Each player sits and shoots one shot, stands and allows opponent to shoot (alternating shots)
Break counts as a shot
ALL OTHER LEAGUE RULES APPLY

Perfect English
Use this to automatically set up your table
Invite the TD (if needed to set up table) & the opponent to a training table
You can place cue wherever you like to start (think of it as the break) after that NO moving anything
You are to shoot in all the balls one at a time without hitting any other
If you scratch or hit another ball, your turn is over
Keep track of how many you have pocketed
Balls potted on a scratch do not count
Winner is player with most balls potted at end of 1 or 2 racks (as determined by td)
ALL OTHER LEAGUE RULES APPLY

Pick your Poison
Played as regular 8, until on the 8 ball
The player with stripes plays bank the 8/que
The player with solids plays last pocket
ALL OTHER LEAGUE RULES APPLY

Players Choice
Before the matches the two players choose what kind of match they both want to play
Match has to be agreed on by both players
If you have any problems invite the TD
ALL OTHER LEAGUE RULES APPLY

Rack and Run
All matches are played on training tables
It does not matter who goes first but if you can not decide
the player with higher yahoo rating chooses who shoots first
Player 1 sits and breaks as normal (random, from the left of the line)
Continue shooting until the player misses or scratches
(EXCEPTIONS: Continue shooting after a miss on the break
If a player scratches on the break, rerack with no penalty
The total number of balls sunk is the players score for that turn
Both players get a certain number of turns
(could be 1, 2 or 3 depending on the TD's choice)
and the player with the higher score advances
If you clear the first rack and need another,
you DO NOT have to make a ball in on the new rack
ALL OTHER LEAGUE RULES APPLY

Rack and Run - Prison
Same as regular RR except you can only pot stripes!
Break does not count as a shot
If you dont make a stripe, your turn is over
Once you make all 7 stripes and the 8, you may start a new rack
ALL OTHER LEAGUE RULES APPLY

Rack and Run - 1v1v1 format
Same as RNR but in 1v1v1 format
so 3 players each pairing
ALL OTHER LEAGUE RULES APPLY

Red Ball Last
Play On Rated, Protected Tables
Player must leave their Red ball (red stripe or solid) for last,
to be pocketed just before the 8 ball
If you accidentally sink yours or your opponent's red ball early,
You Lose, unless it is the last ball (7th) of theirs on table!!!
Request to cancel game if this happens
ALL OTHER LEAGUE RULES APPLY

Regular 8
Normal game of pool, as per Cases
ALL OTHER LEAGUE RULES APPLY

Regular Swiss
All in the tourney will play all rounds win or lose until there is one person undefeated
The number of rounds played will be determined by how many people are in the tournament
and how many rounds it takes to have only one undefeated player
If you have to leave or want to be removed before a swiss is over,
you must notify the TD to take you out before they advance to the next round
This way you will not lose your next round games
ALL OTHER LEAGUE RULES APPLY

Revenge
First off if your a complainner, we don't recommend joining this tourney
In this tourney the TD decicides who does what
(ex in 1 match 1 person could be told by the TD to bank all shots
and their opponent to use power power on all shots and bank 8)
so basicly anything the TD says for you to do in the match you play you MUST do or you will lose!
NO whining, complaining etc
about what you were asigned to do
ALL OTHER LEAGUE RULES APPLY

Rodeo
You must pot your balls by rotating the pockets clockwise
For example, you pot your first ball in the top right pocket;
you must pot your second ball in the bottom right pocket,
third ball in bottom middle pocket and so on until you have made all of your balls
and the 8 ball in a clockwise pattern
Failure to advance to the next pocket clockwise will result in giving BIH to your opponent
Play continues until winner pots 8-ball in the correct rotated pocket
ALL OTHER LEAGUE RULES APPLY

Save a Specific Colored Ball for Last
Played at rated protected tables
Played just like regular 8 (Unless Specified Otherwise)
Sinking the colored ball on the break is an automatic re-rack
You MUST SAVE THAT colored ball until the last shot before the 8 ball
Making that colored ball early, whether it is your own or your opponents,
results in an automatic cancellation of that game and the opponent advancing
ALL OTHER LEAGUE RULES APPLY

Scrambled Eggs
Use this to automatically set up your table (Perfect English)
Tables are to be set as Training Tables and Protected
The cue ball can be placed anywhere on the table to start (including to the right of the line)
No BIH (ball in hand) after your break (first shot)
Object of the game: To Make all the balls 1 by 1 without ever touching another ball
If another ball is touched at anytime during your shot, your turn is over
Count the amount of balls you sunk MINUS the one you made when another ball was touched
The next player re-sets the table and has their turn
The player that pots the most balls, wins!
This can be 1, 2 or 3 rounds (determined by TD)
ALL OTHER LEAGUE RULES APPLY

Scratchless
This is just like regular 8 ball except if you scratch you automatically lose
A Scratch is when the cue (white) ball goes into a pocket
Break does not count
Re-rack if scratch on a break
Cancel the game if a scratch occurs
ALL OTHER LEAGUE RULES APPLY

Screw Your Opponent
Played as regular 8 ball game until shooting on 8 ball
Opponant calls where you are to sink 8
Opponent may not call same pocket twice in a row
ALL OTHER LEAGUE RULES APPLY

Shady Pockets
Played on rated tables
Played like regular 8 but with a twist
You must Bank 8/Q into top middle or bottom middle pockets only
You cannot attempt the same pocket twice
You must alternate between top and bottom pockets
ALL OTHER LEAGUE RULES APPLY

Silence
You cannot say GL or GG at the table
The game must be played in complete silence by the opponents
After the game is over, leave the table in silence and report win/loss in the lobby
ALL OTHER LEAGUE RULES APPLY

Speed Ball
All games are to be played on a training table that the TD hosts
When given to the ok to start, clear your rack as fast as possible
You have 60 seconds to make as many balls as possible
After a scratch, the cue must then be shot from the left
of the line and towards the right side of the table
The play who pots the most balls in 60 seconds wins
In the event of a tie, both players will replay,
with either 60 or 30 second on timer, at td's discretion
ALL OTHER LEAGUE RULES APPLY

Speed Pool
All games are to be played on a training table that the TD hosts
When given to the ok to start, clear your rack as fast as possible
All scratches are a 5 second penalty, including a scratch from the break
After a scratch, the cue must then be shot from the left
of the line and towards the right side of the table
The faster time of a pairing advances
ALL OTHER LEAGUE RULES APPLY

Topless
You may only pocket the balls in the bottom pockets
If you pot one in the top pockets, tap the cue and give BIH to your opponent
The break does not count
ALL OTHER LEAGUE RULES APPLY

Timer
All games are to be played on protected table with a set timer
Consult the TD for the correct amount of time
ALL OTHER LEAGUE RULES APPLY

Tops and Tails
All stripe balls must be potted in the top pockets
All solid balls must be potted in the bottom pockets
If you are stripes, the 8 goes top also and
if you are solids the 8 goes in the bottom also
If you pot a ball in the wrong pocket,
please tap to your opponent and they get Ball In Hand
If you make one in the wrong pocket on the same shot
that you pot one in the right pocket,
you keep going with your shooting
ALL OTHER LEAGUE RULES APPLY

Traffic Lights
All games played on UNRATED PROTECTED tables
You must pot the Green, Yellow, and Red balls in that order then pot the 8
The first to do these 4 in order will win
If wanted, you may make other balls also
If you make one of your balls out of order you lose!
If an opponent makes one of those balls for you, you can skip it
(example: if opponent makes yellow, you go green, red, black)
ALL OTHER LEAGUE RULES APPLY

True Swiss
There are a set number of rounds and all players play all those rounds win or lose
If it is set for five rounds, you play 5 rounds even if there is only person undefeated after 4 rounds
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Twister
Play like regular 8 ball
When it gets down to the 8 you must try to pot it in the top left corner
If you miss the next shot you pot it in the top middle pocket
If you miss then you go clockwise until you pot the ball
ALL OTHER LEAGUE RULES APPLY

Under Your Seat
Play like regular 8 ball, or whatever the TD designates
When it is time to shoot your 8, you must pot the ball in the pocket under the seat you are occupying
(Top left or Top right)
If you don't for any reason, it is an automatic loss
ALL OTHER LEAGUE RULES APPLY

Under Your Opponents Seat
Play like regular 8 ball, or whatever the TD designates
When it is time to shoot your 8,
you must pot the ball in the pocket under the seat your opponent is occupying
(Top left or Top right)
If you don't for any reason, it is an automatic loss
ALL OTHER LEAGUE RULES APPLY

V Shape
Played at rated protected tables
You may only make balls in the Top Left, Bottom Middle and Top Right pockets ( V Shape)
If a ball goes into a wrong pocket (without one going in the V also), you must tap and give opponet BIH
ALL OTHER LEAGUE RULES APPLY

Watch Those Stripes
Play on training table
You are to only shoot in solid balls
You are to rotate with your opponent after every shot
If you miss or pot a striped ball, your opponent gets bih
The player who gets the 8 in after all solids are potted wins
Watch Those Solids
Play on training table
You are to only shoot in striped balls
You are to rotate with your opponent after every shot
If you miss or pot a solid ball, your opponent gets bih
The player who gets the 8 in after all stripes are potted wins

Who Do You Trust
All tables are unrated protected tables
The game is played as regular 8ball until shooting the 8 ball
When shooting the 8 ball, the player must invite any other league member to the table to shoot their 8ball in for them
You may only choose another current league member
Once you have pocketed your last colored ball, invite, or tell host who to invite as your choice to shoot for you
Once that person arrives, stand and let them sit in your place
They remain there until they pocket the 8ball for you, or your opponent wins
(If they leave or get booted and do not return, you may then choose another member to shoot for you)
You may not ask the TD to shoot for you
If you fail to to have someone else shoot your 8ball in for you, you will not be declared the winner

10 Shot
Played on training table
First person listed in pairings breaks and shoots first
You get 10 shots to sink as many balls as you can
Break counts as first shot
Ball potted during scratch does not count
Balls can be shot in any order
Be sure to keep score of your shots and ball count
Score is to be kept on table where opponent can see
ALL OTHER LEAGUE RULES APPLY

2 vs 2 Best of 3
Player 1 plays Player 1 on other team
Player 2 plays Player 2 on the other team
If one team wins both games, they advance
If both teams win a game, the winning players play a 3rd and deciding match
Winning team advances
ALL OTHER LEAGUE RULES APPLY

2 vs 2 Shoot Till You Miss
Play on unrated tables
Shoot until you miss
Then stand, so your partner can take a seat
ALL OTHER LEAGUE RULES APPLY

2 vs 2 Sit and Stand
Play on unrated tables
Take one shot and stand (even if u make a ball) and your partner sits and shoots
Keep rotating each shot
Break counts as a shot
ALL OTHER LEAGUE RULES APPLY

3 vs 3,
4 vs 4,
or 5 vs 5
Same as 2 vs
2, just with more players
ALL OTHER LEAGUE RULES APPLY

69er
TD will invite all players that joined to a training table & will announce pairs & who to sit
You will have 69 seconds to shoot as many as you can in
If you miss keep going
If you scratch place ball anywhere on table and continue
TD will say when to start and stop
Object of the game is to sink more in 69 seconds than your opponent
After each round, the amount of time decreases by 10 secs
ALL OTHER LEAGUE RULES APPLY